beta knowledge

Macx-like data points and weak signals for futures research / a tumblelog by nicolas nova (The Near Future Laboratory).

June 12, 2012 at 10:58am
Home

I wanted to create a game where even the developers couldn’t see what was coming. Of course I wasn’t thinking about debugging at this point. The people who did the debugging asked me what was a bug. I could not answer that.

— Keita Takahashi, game designer (Katamari Damacy, Noby Noby Boy)

Notes

  1. inkyeagle reblogged this from betaknowledge
  2. seigert reblogged this from urbansheep
  3. urbansheep reblogged this from betaknowledge
  4. krislane reblogged this from betaknowledge
  5. tobybarnes reblogged this from betaknowledge
  6. iamdanw reblogged this from betaknowledge
  7. betaknowledge posted this